I am a Canadian CG Artist / 3D Modeller living in Vancouver, BC where I am currently working at Phoenix Labs as an environment/general artist on Dauntless. My skills include 3D modelling for film and games, digital sculpting, texturing, shading, lighting and rendering.

I am a graduate of the Computer Graphics Program at Think Tank Training Centre with a specialization in character modelling.

 

I would like to give a special thanks to Luke Wakeford for being such a great mentor also to Scott Thompson, Joeseph Bullock and Angela Gielen for the constant guidance and support, as well to all my colleagues and instructors at Think Tank. 

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